

There are also a number of improvements to the quality of rendered ouptut, ranging from support for real-time global illumination to a new Local Reflections effect intended for “high-sample screenshots”.

Real-time GI and other rendering improvements One major new feature in Toolbag 3, originally teased in Marmoset’s GDC showreel, is support for rendering animations, as opposed to simple stills and turntables of models.ĭemo footage in the preview video above includes both technical animations and skinned characters.Īccording to Marmoset, the update introduces “entirely new systems for importing and keyframing meshes, lights, cameras post effects”. Support for rendering animations, including both tech animations and characters The release, which is currently in open beta, is due for commercial release 25 November 2016. Marmoset has unveiled Toolbag 3, a major update to its real-time rendering toolkit for games artists, adding animation support, global illumination, texture baking and a “slew of new features”. Scroll down for news of the commercial release.
